Honestly, this game is a solid time-killer. The core loop of identifying visitors is surprisingly engaging. Only wish there were more unique visitor traits to keep it fresh in the long run. Still, a great concept!

Welcome, new Guest! Navigating the world of "No, I'm not a Human" might seem daunting at first, but with this guide, you'll quickly learn the ropes and be distinguishing humans from Visitors like a seasoned pro. We'll walk you through everything you need to know to survive and thrive.
Your primary objective is to protect human guests by accurately identifying and eliminating Visitors who are pretending to be human. Successfully shelter humans and expose Visitors to ensure your survival and the safety of your house.
Disclaimer: These are the standard controls for this type of game on PC Browser with Keyboard/Mouse. The actual controls may be slightly different.
Action / Purpose | Key(s) / Gesture |
---|---|
Interact with Guests/Objects | Left Mouse Click |
Inspect Guest/Dialog Choice | Left Mouse Click |
Observe Window (at night) | Right Mouse Click |
Eliminate Visitor (when gun is pointed) | Left Mouse Click |
Welcome, new Guest! Navigating the world of "No, I'm not a Human" might seem daunting at first, but with this guide, you'll quickly learn the ropes and be distinguishing humans from Visitors like a seasoned pro. We'll walk you through everything you need to know to survive and thrive.
Your primary objective is to protect human guests by accurately identifying and eliminating Visitors who are pretending to be human. Successfully shelter humans and expose Visitors to ensure your survival and the safety of your house.
Disclaimer: These are the standard controls for this type of game on PC Browser with Keyboard/Mouse. The actual controls may be slightly different.
Action / Purpose | Key(s) / Gesture |
---|---|
Interact with Guests/Objects | Left Mouse Click |
Inspect Guest/Dialog Choice | Left Mouse Click |
Observe Window (at night) | Right Mouse Click |
Eliminate Visitor (when gun is pointed) | Left Mouse Click |
Welcome, aspiring strategists, to the definitive guide for "No, I'm not a Human." This isn't for the casual observer; it's for those who crave dominance, who seek to rip apart the game's very fabric and reassemble it into a high-score engine. Our mission is to dissect the core mechanics, expose the scoring engine's vulnerabilities, and equip you with the tactical prowess to not just survive, but to master the chilling world of Trioskaz.
Before we delve into advanced maneuvers, cultivating these foundational habits is non-negotiable. They are the bedrock upon which all elite-level play is built, ensuring consistency and setting the stage for exponential score growth.
"No, I'm not a Human" isn't about simple survival; it's about Risk Management. The scoring engine rewards accurate identification of Visitors while penalizing incorrect eliminations and allowing Visitors to infiltrate. Our elite tactics leverage this core principle.
Most players think that eliminating every Visitor as soon as possible is the best way to play. They are wrong. The true secret to breaking the 500k score barrier is to do the opposite: strategically delay the elimination of certain Visitors to gather more information about other guests. Here's why this works: The game's scoring engine heavily rewards accurate identification and penalizes false positives. By delaying the elimination of a known Visitor, you free up energy to meticulously investigate other ambiguous guests, reducing the chance of a critical misidentification. This allows you to build a comprehensive profile of your guests, making future decisions far more informed and leading to a higher overall accuracy score. It's a controlled act of patience that pays dividends in accuracy and resource efficiency.
Now, go forth and turn the tide against the encroaching darkness, not with fear, but with unparalleled strategic mastery. The leaderboard awaits your name.
Welcome, aspiring strategists, to the definitive guide for "No, I'm not a Human." This isn't for the casual observer; it's for those who crave dominance, who seek to rip apart the game's very fabric and reassemble it into a high-score engine. Our mission is to dissect the core mechanics, expose the scoring engine's vulnerabilities, and equip you with the tactical prowess to not just survive, but to master the chilling world of Trioskaz.
Before we delve into advanced maneuvers, cultivating these foundational habits is non-negotiable. They are the bedrock upon which all elite-level play is built, ensuring consistency and setting the stage for exponential score growth.
"No, I'm not a Human" isn't about simple survival; it's about Risk Management. The scoring engine rewards accurate identification of Visitors while penalizing incorrect eliminations and allowing Visitors to infiltrate. Our elite tactics leverage this core principle.
Most players think that eliminating every Visitor as soon as possible is the best way to play. They are wrong. The true secret to breaking the 500k score barrier is to do the opposite: strategically delay the elimination of certain Visitors to gather more information about other guests. Here's why this works: The game's scoring engine heavily rewards accurate identification and penalizes false positives. By delaying the elimination of a known Visitor, you free up energy to meticulously investigate other ambiguous guests, reducing the chance of a critical misidentification. This allows you to build a comprehensive profile of your guests, making future decisions far more informed and leading to a higher overall accuracy score. It's a controlled act of patience that pays dividends in accuracy and resource efficiency.
Now, go forth and turn the tide against the encroaching darkness, not with fear, but with unparalleled strategic mastery. The leaderboard awaits your name.
At [Your Platform Name], we believe gaming isn't just about pixels and code; it's about an experience. It's about the thrill, the challenge, the escape, and the joy. That's why we've meticulously engineered a platform where every barrier between you and pure fun is dismantled. We handle all the friction – the downloads, the installs, the hidden costs, the technical glitches – so you can immerse yourself completely in the worlds you love, starting with the chilling narrative of No, I'm not a Human
.
Your time is your most precious commodity. In a world of endless demands, your moments of leisure are sacred. We honor that by eliminating every single obstacle that stands between you and your game. No more waiting for massive files to download, no more navigating complex installation wizards, no more updates that hijack your evening. We respect your desire for instant gratification and seamless engagement.
This is our promise: when you want to play No, I'm not a Human
, you're in the game in seconds. No friction, just pure, immediate fun.
We believe that true enjoyment blossoms in an environment of trust and transparency. You shouldn't have to worry about hidden fees, aggressive monetization tactics, or bait-and-switch schemes. Our philosophy is simple: provide an exceptional gaming experience, freely accessible, with no strings attached. It's our way of extending genuine hospitality to every player who walks through our virtual doors.
Dive deep into every level and strategy of No, I'm not a Human
with complete peace of mind. Our platform is free, and always will be. No strings, no surprises, just honest-to-goodness entertainment.
Your peace of mind is paramount. We understand that a truly immersive experience can only exist in a space that feels safe, fair, and respectful. We are uncompromising in our dedication to maintaining an unblemished gaming environment, free from cheaters, exploiters, and those who would disrupt your enjoyment. Your data privacy is guarded with the utmost care, and our commitment to a level playing field ensures that every victory is earned, every achievement meaningful.
Chase that top spot on the No, I'm not a Human
leaderboard knowing it's a true test of skill. We build the secure, fair playground, so you can focus on building your legacy.
We recognize that you are a discerning player, and we value your intelligence and your time. Our platform isn't a sprawling, unkempt bazaar of countless, often mediocre, titles. Instead, we are a meticulously curated gallery, hand-picking only those games that meet our stringent standards for quality, innovation, and player engagement. Our interface is clean, fast, and unobtrusive, designed to get you to the good stuff without distraction.
You won't find thousands of cloned games here. We feature No, I'm not a Human
because we believe it's an exceptional game worth your time. That's our curatorial promise: less noise, more of the quality you deserve.
At [Your Platform Name], we believe gaming isn't just about pixels and code; it's about an experience. It's about the thrill, the challenge, the escape, and the joy. That's why we've meticulously engineered a platform where every barrier between you and pure fun is dismantled. We handle all the friction – the downloads, the installs, the hidden costs, the technical glitches – so you can immerse yourself completely in the worlds you love, starting with the chilling narrative of No, I'm not a Human
.
Your time is your most precious commodity. In a world of endless demands, your moments of leisure are sacred. We honor that by eliminating every single obstacle that stands between you and your game. No more waiting for massive files to download, no more navigating complex installation wizards, no more updates that hijack your evening. We respect your desire for instant gratification and seamless engagement.
This is our promise: when you want to play No, I'm not a Human
, you're in the game in seconds. No friction, just pure, immediate fun.
We believe that true enjoyment blossoms in an environment of trust and transparency. You shouldn't have to worry about hidden fees, aggressive monetization tactics, or bait-and-switch schemes. Our philosophy is simple: provide an exceptional gaming experience, freely accessible, with no strings attached. It's our way of extending genuine hospitality to every player who walks through our virtual doors.
Dive deep into every level and strategy of No, I'm not a Human
with complete peace of mind. Our platform is free, and always will be. No strings, no surprises, just honest-to-goodness entertainment.
Your peace of mind is paramount. We understand that a truly immersive experience can only exist in a space that feels safe, fair, and respectful. We are uncompromising in our dedication to maintaining an unblemished gaming environment, free from cheaters, exploiters, and those who would disrupt your enjoyment. Your data privacy is guarded with the utmost care, and our commitment to a level playing field ensures that every victory is earned, every achievement meaningful.
Chase that top spot on the No, I'm not a Human
leaderboard knowing it's a true test of skill. We build the secure, fair playground, so you can focus on building your legacy.
We recognize that you are a discerning player, and we value your intelligence and your time. Our platform isn't a sprawling, unkempt bazaar of countless, often mediocre, titles. Instead, we are a meticulously curated gallery, hand-picking only those games that meet our stringent standards for quality, innovation, and player engagement. Our interface is clean, fast, and unobtrusive, designed to get you to the good stuff without distraction.
You won't find thousands of cloned games here. We feature No, I'm not a Human
because we believe it's an exceptional game worth your time. That's our curatorial promise: less noise, more of the quality you deserve.
'No, I'm not a Human' is a first-person survival horror point-and-click game developed by Trioskaz. It combines elements of horror and drama, challenging players to make crucial decisions under pressure.
'No, I'm not a Human' is a first-person survival horror point-and-click game developed by Trioskaz. It combines elements of horror and drama, challenging players to make crucial decisions under pressure.
Your main objective is to survive by distinguishing between real humans and 'Visitors' who are disguised. You must provide shelter to humans and eliminate Visitors to protect your guests from being killed. You also need to manage your energy to perform checks on potential guests.
Your main objective is to survive by distinguishing between real humans and 'Visitors' who are disguised. You must provide shelter to humans and eliminate Visitors to protect your guests from being killed. You also need to manage your energy to perform checks on potential guests.
The full game 'No, I'm not a Human' is set to be released on September 15, 2025. A more polished demo was released on June 8, 2025, and an earlier version was part of 'Violent Horror Stories' on Steam on August 7, 2024.
The full game 'No, I'm not a Human' is set to be released on September 15, 2025. A more polished demo was released on June 8, 2025, and an earlier version was part of 'Violent Horror Stories' on Steam on August 7, 2024.
'No, I'm not a Human' will be available on Microsoft Windows, macOS, and Linux.
'No, I'm not a Human' will be available on Microsoft Windows, macOS, and Linux.
At the start of each day, you will be given specific signs to look for. These can include perfectly white teeth, dirty fingernails, bloodshot eyes, hairless armpits, black patches in aura photos, insects inside ears, or bleeding gums. You'll need to use your energy to inspect guests for these signs.
At the start of each day, you will be given specific signs to look for. These can include perfectly white teeth, dirty fingernails, bloodshot eyes, hairless armpits, black patches in aura photos, insects inside ears, or bleeding gums. You'll need to use your energy to inspect guests for these signs.
If Visitors are not eliminated, they will kill human guests in your shelter. It's crucial to identify and deal with them to ensure the survival of the genuine humans.
If Visitors are not eliminated, they will kill human guests in your shelter. It's crucial to identify and deal with them to ensure the survival of the genuine humans.
The energy bar tracks how many signs you can inspect each day. You can restore energy by consuming certain edible items, allowing for more checks. Other items may deplete your energy, allowing you to end the day early and go to bed.
The energy bar tracks how many signs you can inspect each day. You can restore energy by consuming certain edible items, allowing for more checks. Other items may deplete your energy, allowing you to end the day early and go to bed.
If you choose not to let anyone in, the game will end after a visit from the Intruder. You must provide shelter to at least some individuals to progress in the game.
If you choose not to let anyone in, the game will end after a visit from the Intruder. You must provide shelter to at least some individuals to progress in the game.
The game features multiple endings, which can be influenced by your choices and actions throughout the game. Explore different decisions to discover them all!
The game features multiple endings, which can be influenced by your choices and actions throughout the game. Explore different decisions to discover them all!
You can find further details on various wiki pages, including information about Achievements, Characters, Endings, Identification mechanics, and more. Check out the game's website or community hubs for these resources.
You can find further details on various wiki pages, including information about Achievements, Characters, Endings, Identification mechanics, and more. Check out the game's website or community hubs for these resources.
What if the very people seeking shelter at your doorstep were not who they seemed? Prepare to question everything you know in No, I'm not a Human
, a chilling first-person survival horror point-and-click game that masterfully blends drama and dread.
Developed by Trioskaz and published by Critical Reflex, No, I'm not a Human
thrusts you into a world gripped by an escalating solar crisis. As the sun's heat intensifies, desperate individuals flock to your home seeking refuge. But among the weary travelers lie "Visitors," insidious entities from below with unknown, sinister agendas. Your crucial task is to discern the genuine humans from these imposters, offering sanctuary to the former and eliminating the latter before they can wreak havoc within your safe haven.
Each day presents a new challenge as you meticulously inspect potential guests for subtle, unsettling tells. From perfectly white teeth to bloodshot eyes and even insects nestled within ears, the signs are ever-changing, demanding your keen observation skills. You'll manage an energy bar, deciding which clues to investigate and when to retreat to the safety of night. Fail to identify the Visitors, and your human guests face a gruesome end. The stakes are incredibly high, and every decision carries significant weight.
If you revel in high-stakes decision-making, crave a deeply atmospheric horror experience, and enjoy the thrill of psychological deduction, No, I'm not a Human
is the game you've been waiting for. It's a perfect fit for players who enjoy unraveling intricate mysteries under immense pressure.
Dive into the world of No, I'm not a Human
today and carve out your legend!
What if the very people seeking shelter at your doorstep were not who they seemed? Prepare to question everything you know in No, I'm not a Human
, a chilling first-person survival horror point-and-click game that masterfully blends drama and dread.
Developed by Trioskaz and published by Critical Reflex, No, I'm not a Human
thrusts you into a world gripped by an escalating solar crisis. As the sun's heat intensifies, desperate individuals flock to your home seeking refuge. But among the weary travelers lie "Visitors," insidious entities from below with unknown, sinister agendas. Your crucial task is to discern the genuine humans from these imposters, offering sanctuary to the former and eliminating the latter before they can wreak havoc within your safe haven.
Each day presents a new challenge as you meticulously inspect potential guests for subtle, unsettling tells. From perfectly white teeth to bloodshot eyes and even insects nestled within ears, the signs are ever-changing, demanding your keen observation skills. You'll manage an energy bar, deciding which clues to investigate and when to retreat to the safety of night. Fail to identify the Visitors, and your human guests face a gruesome end. The stakes are incredibly high, and every decision carries significant weight.
If you revel in high-stakes decision-making, crave a deeply atmospheric horror experience, and enjoy the thrill of psychological deduction, No, I'm not a Human
is the game you've been waiting for. It's a perfect fit for players who enjoy unraveling intricate mysteries under immense pressure.
Dive into the world of No, I'm not a Human
today and carve out your legend!
Honestly, this game is a solid time-killer. The core loop of identifying visitors is surprisingly engaging. Only wish there were more unique visitor traits to keep it fresh in the long run. Still, a great concept!
The mechanics for identifying visitors are really well-balanced. I'm already trying to optimize my energy usage to clear days faster. Leaderboards would be awesome for this – imagine competing for the fewest human casualties! Devs, please consider!
As a long-time fan of point-and-click horror, 'No, I'm not a Human' stands out. The tension of distinguishing friend from foe is reminiscent of classic social deduction games but with a unique twist. My only minor critique is that some of the signs feel a bit too obvious after a few playthroughs. Still, excellent atmosphere!
OMG, I'm usually not into horror games, but this is so good! The story is super creepy, and figuring out who's a Visitor is really fun and stressful at the same time. I can't believe how hooked I am! Totally recommend!
The design choices here are quite clever. The gradual reveal of visitor signs keeps the player engaged, and the resource management aspect with the energy bar adds a nice layer of strategy. The narrative, though subtle, is compelling. A minor point: more varied endings would elevate the replayability even further.
Picked this up on a whim, and it's surprisingly fun! Easy to get into, and the 'spot the imposter' mechanic is pretty addictive. Sometimes the signs are a bit tricky to spot, which adds to the challenge. Wish there was a quick save option for those shorter play sessions!